Piqqudim is an independent software and game development company focused on creating interactive experiences, innovative tools, and technology-driven projects.
We work across game development, graphics programming, and software engineering, with a passion for building immersive worlds and exploring new ideas through technology.
Our projects include original games and Umbra Engine, our long-term effort to develop a modern, architecture-focused game engine.
We believe in learning by building, experimenting with ideas, and continuously improving our craft. This page is where we share our games, experiments, and creative projects as they grow.
Thanks for stopping by and supporting our work!